Namespace

OCO

OCO

Methods to load and create OCO (Open Cut Out) Documents and armatures

View Source DuAEF.jsxinc, line 15144

Members

string

# static Bone

Some bone identifierss
Properties:
Name Type Description
CUSTOM string
TIP string
CLAVICLE string
HUMERUS string
RADIUS string
CARPUS string
FINGER string
HEEL string
FEMUR string
TIBIA string
TARSUS string
TOE string
HIPS string
SPINE string
TORSO string
NECK string
SKULL_TIP string
SKULL string
TAIL string
TAIL_ROOT string
TAIL_MID string
TAIL_END string
FEATHER string
SNAKE_SPINE_ROOT string
SNAKE_SPINE_MID string
SNAKE_SPINE_END string
FISH_SPINE_ROOT string
FISH_SPINE_MID string
FISH_SPINE_END string
HAIR string
HAIR_ROOT string
HAIR_MID string
HAIR_END string
FIN string
FIN_FISHBONE string

View Source DuAEF.jsxinc, line 15182

string

# static ImageEncoding

How images are encoded in the OCO file
Properties:
Name Type Description
PNG_BASE64 string
RELATIVE_PATH string
ABSOLUTE_PATH string

View Source DuAEF.jsxinc, line 15276

string

# static libraryPath

The path where the OCO Library is stored. This is in the User Documents/OCO/OCO Library if the script has write access in this folder.
In rare cases on MacOS we can't write files in the documents folder. In this case the default library path in a temp folder.
You can change this path to a custom path before using the OCO API.

View Source DuAEF.jsxinc, line 15289

string

# static Limb

Predefined limbs
Properties:
Name Type Description
SPINE string
ARM string
LEG string
TAIL string
WING string
HAIR string
SNAKE_SPINE string
FISH_SPINE string
FIN string
CUSTOM string

View Source DuAEF.jsxinc, line 15165

string

# static LimbType

Types of limbs
Properties:
Name Type Description
HOMINOID string
PLANTIGRADE string
DIGITIGRADE string
UNGULATE string
ARTHROPOD string
CUSTOM string

View Source DuAEF.jsxinc, line 15224

string

# static Location

Locations for the limbs. Use these with OCO.Side to differenciate similar limbs,
for example, a leg can be Front-Right, Front-Left, Back-Right, Back-Left, etc.
Properties:
Name Type Description
FRONT string
BACK string
TAIL string
MIDDLE string
ABOVE string
UNDER string
NONE string

View Source DuAEF.jsxinc, line 15249

string

# static Side

Sides for the limbs Use these with OCO.Location to differenciate similar limbs,
for example, a leg can be Front-Right, Front-Left, Back-Right, Back-Left, etc.
Properties:
Name Type Description
LEFT string
RIGHT string
NONE string

View Source DuAEF.jsxinc, line 15238

string

# static Type

Types of OCO armatures
Properties:
Name Type Description
META string A meta-rig, used to automatically create a default armature to be used with an auto-rig.
CHARACTER string An actual (rigged) character.

View Source DuAEF.jsxinc, line 15150

int

# static View

View axis for limbs.
Properties:
Name Type Description
FRONT int
LEFT int
RIGHT int
BACK int
TOP int
BOTTOM int

View Source DuAEF.jsxinc, line 15263

Methods

# static _length(value1, value2) → {float}

Measures the vector length between two points
Parameters:
Name Type Description
value1 Array.<int> The first value
value2 Array.<int> The second value

View Source DuAEF.jsxinc, line 15593

The length
float

# static getBounds(armature) → {Array.<float>}

Gets the boundaries of an armature (a chain of bones)
Parameters:
Name Type Description
armature Array.<OCOBone> The chain of bones

View Source DuAEF.jsxinc, line 15493

[left, top, right, bottom]
Array.<float>